versions of playing cards

card decks on a playing chess board

Basic version of game construction.
Card decks on a playing chess board.

In the end of this page there are links on PDF files with images of playing cards and rules of games and patience puzzles which can be: to download - to print - to play.

First card pack.

pack of playing cards of four colors and mathematical number of meanings

Second pack of cards.

game construction of four suits and digits of numerical values

Designations of playing cards of different packs depending on design can be executed by various images. But in any case the first and second packs have attributes of difference on faces of sheets and different pictures on backs of playing cards.

Board ŤAť for card games.

rectangular sectors of game board in the basic version of complete set

Complete set of game construction can contain three chess boards and three packs of playing cards, and also deck of jokers.
About constructive features of two complementary chess boards and third pack of playing cards with jokers it is possible to learn in the full version of game design.

If playing cards in games or patience puzzles have dispositions across rectangular sectors then it is possible to use additional chess boards which are shown on corresponding page of this website.

Distributions of playing cards.

Colors and digits in 1st pack.
Two proportional groups.
1) 1R 1G 2Y 2B 3R 3G 4Y 4B 5R 5G 6Y 6B 7R 7G 8Y 8B.
2) 1B 1Y 2G 2R 3B 3Y 4G 4R 5B 5Y 6G 6R 7B 7Y 8G 8R.

Four proportional groups.
1) 1B 2G 3Y 4R 5B 6G 7Y 8R.
2) 1Y 2R 3B 4G 5Y 6R 7B 8G.
3) 1R 2Y 3G 4B 5R 6Y 7G 8B.
4) 1G 2B 3R 4Y 5G 6B 7R 8Y.

Colors and digits in 2nd pack.
Two proportional groups.
1) 1R 1Y 2G 2B 3R 3Y 4G 4B 5R 5Y 6G 6B 7R 7Y 8G 8B.
2) 1B 1G 2Y 2R 3B 3G 4Y 4R 5B 5G 6Y 6R 7B 7G 8Y 8R.

Description of playing cards in the basic version of game construction..

Or look brief description of basic game version.

The offered game design or construction differs from traditional playing cards which are well-known in poker or bridge gaming. But in essence it is classical playing cards which have four colors and mathematical number of meanings, or otherwise to tell four suits and digits of numerical values.
Colors are put on playing cards by different paints in drawings of traditional suits. Red as hearts, yellow as diamonds, green as clubs, blue as spades. Digital meanings or otherwise to tell numerical values on playing cards are put by numbers or figures from 1 to 8. Colors and meanings on cards are said: 1R - one red, 2Y - two yellow, and so on.
The basic version of game construction contains two packs which include 32 playing cards everyone and have distinctive attributes or signs. Two players or gamers can play everyone with own pack, and can distinguish playing cards owing to distinctive signs.
The first card pack has dark frameworks on faces of sheets and dark circles on the backs. The second card pack has no dark frameworks and circles.
Besides playing cards of two packs differ by means of focusing arrows which are available on faces of sheets. Namely focusing arrows allow to direct playing cards aside opponents at dispositions on game boards and arrangements of players opposite each other. As a result players can distinguish own card sheets during board games.
Digital meanings of playing cards in the second pack have added or attached zeroes which provide difference and identity of numerical values in two packs. For example, 1R one red in the first and 10R ten red in the second pack depending on chosen variants of game rules can be perceived as equal or as having tenfold digital difference of numerical values.
Especial constructive feature of the present board game is distribution of each pack on proportional playing groups in which colors and digital meanings have mathematical proportionality, that is designated on faces and backs of card sheets by presence and absence of daggers. Each pack includes two proportional groups, namely 16 playing cards in everyone.
Two players according to mathematical proportions of distribution can choose or two equivalent packs, or two proportional groups of playing cards of structure of any one pack, and thus equal chances of a prize will be obey.
1, 2, 3 and 4 points on sheets of playing cards designate distribution of one pack to four proportional gaming groups which can be chosen in that case when four players participate in games, that also provides equal chances of a prize.
Namely different quantities of playing cards can be chosen for games or puzzles, but in any case players can have proportional ratios of suits and digits if observance of equal chances of a prize is necessary as in a chess gaming. And also if playing cards according to rules of board games are open and similar to chessmen.
Squares or sectors of game board in the basic version of complete set have rectangular geometrical forms which corresponds to shapes of playing cards. Rectangular sectors or squares of game board have color suits and digital meanings similar to playing cards of two packs. Colors correspond with verticals, and digital meanings with horizontal numbers of squares. Colors are put on rectangular sectors by different paints, and digital meanings are specified on edges of game board as numerical designations or otherwise to tell mathematical notation.
Numbers of mathematical notation are parallel and perpendicular for geometrical forms of game board, that shows digital meanings which can be used at playing interactions lengthwise or crosswise of rectangular sectors. Namely which can be used in different variants of games or puzzles in which playing cards can be disposed lengthwise or crosswise rectangular sectors on the board.
The perpendicular numerical notation considers zeroes which are attached to digital meanings of playing cards in one of packs.
Rectangular sectors alternate on light and dark in staggered rows as on a chess-board, that allows to trace diagonals and is necessary for some variants of card games and puzzles. Dark sectors are designated by dark rectangles which geometrical sizes are less than linear marking of the board, that is the constructive decision necessary that players or gamers could see color values of suits which are specified not only in the centers as geometrical rhombuses, but also along perimeters of rectangular sectors.
More thin linear marking divides and halves rectangular sectors, that allows to have playing cards lengthwise or crosswise of game board.
In total constructive design of game board is adapted for arrangements of playing cards and carrying out of every possible variants of games and puzzles within linear marking. Or otherwise to tell within linear geometrical matrix which cellular structure is similar to the device of chess board, but is coordinated with colors and numerical digital values of two playing card packs.
The basic rule or main idea of game consists that players distribute playing cards according to distinctive designations of packs or proportional groups. After that players put own packs or proportional groups in initial gaming positions which are resulted in PDF files, and then manipulate playing cards on rectangular sectors of chess board according to rules of various games.
Thus players have equal chances of a prize owing to proportional distribution of colors and digital values. And also players can have full information about playing cards of opponent if initial gaming positions are open according to game rules, that is similar as a chess.
Or constructive design allows to play cards as board games in which information can be hidden, also distribution of suits and digital values between players can be casual and disproportional, that is similar as bridge or poker.
As well as traditional playing cards which are known from time immemorial, this offered "open constructive design" allows to carry out various games and patience puzzles which can have own names.


Basic version of game construction has complex organization of card packs, that assumes intricate rules of games and patience puzzles. But basic version allows to use playing cards on squares of chess board in complete measure.
Download file OVRU1.PDF which presents basic version of game design. Namely drawings of one game board and images of two packs of playing cards which are suitable for printing in format A4. And also 1st part of instructions and rules for 27 card games and puzzles which are written by Russian language. But look brief translation of instructions and rules for some games with playing cards into English language.
Also files OVRU2-3-4.PDF present 2-3-4 parts of instructions and rules for 27x3=81 card games and intellectual logic puzzles in Russian language.

I hope that basic version of the present playing cards on a chess board will be interesting for gamers!


The general complete set of this board game becomes full if contains one more pack of playing cards and deck of jokers, and also two game boards of the full version which supplements basic construction.
Look information about constructive design of full version on corresponding page of this website.
If constructions of basic and full versions seems complex then it is better to use the beginning initial design which allows to play simple card games and puzzles.

I shall be glad if basic game construction will draw attention of industrial manufacturers of playing cards.